Made for Mini Jam 161 : Style

Made with Pygame.

Synapsis:

  • It's pong but fancy lol.
  • Use of the limitation is that time in quick time events and health are budget items.

Controls:

  1. W - Up
  2. S - Down
  3. Num pad or top row keyboard num 0-9 for quick time events

Idea:

  1. Charge up the breaker bar by gathering pickups.
  2. Score a goal with breaker bar full this will trigger a quick time event, rewards vary based on which player triggered the quick time event.
  3. Players take double damage based on the ball color if scored in a goal.

Info:

  1. Blue balls - deal 1 damage 
  2. White balls - 3 damage
  3. Green balls - 4 damage
  4. Red balls - 5 damage

I didn't get around to add a restart functionality so just reload the page if either one of the players die, you win if you're still standing... :P

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