Pjong
Made for Mini Jam 161 : Style
Made with Pygame.
Synapsis:
- It's pong but fancy lol.
- Use of the limitation is that time in quick time events and health are budget items.
Controls:
- W - Up
- S - Down
- Num pad or top row keyboard num 0-9 for quick time events
Idea:
- Charge up the breaker bar by gathering pickups.
- Score a goal with breaker bar full this will trigger a quick time event, rewards vary based on which player triggered the quick time event.
- Players take double damage based on the ball color if scored in a goal.
Info:
- Blue balls - deal 1 damage
- White balls - 3 damage
- Green balls - 4 damage
- Red balls - 5 damage
I didn't get around to add a restart functionality so just reload the page if either one of the players die, you win if you're still standing... :P
Status | Prototype |
Platforms | HTML5 |
Author | crazedmonkey231 |
Genre | Action |
Tags | Singleplayer |
Leave a comment
Log in with itch.io to leave a comment.